| Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework -- not just for your PC, but for Xbox 360 and the Microsoft Zune as well.
Written by an experienced university-level game development instructor, Learning XNA 3.0 walks you through the framework with a complete step-by-step introduction. Each chapter offers a self-contained lesson with lots of illustrations and annotated examples to help you master key concepts. Once you finish the book, you'll know how to develop sophisticated games from start to finish. Learn game development concepts from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Develop two complete and exciting sample games using 2D and 3D concepts Port the code and make your sample games playable on the Xbox 360 Create a game for the Microsoft Zune and learn how to deal with that platform You can test your understanding and practice new skills as you go with unique "Brain Builder" exercises and review quizzes in each chapter. Why wait? Amaze your family and friends by building your own games for Xbox 360 and Zune -- with Learning XNA. |