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 Pixels, Patterns, and Processing

 

Published by: MORGAN KAUFMANN
Author: Shiffman, Daniel
Number of pages: 400
Group: GRAPHICS
ISBN: 0123736021/9780123736024
User level: Intermediate/Advance
Objective: Reference
Date Published: October 2008
 RRP £28.99 Save 34%
  Our Price £19.13

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  Book Information

This book introduces programming concepts in the context of computer graphics and visual art, in a more accessible format than traditional programming textbooks. It uses the open source programming language Processing as the basis for all discussion and examples, focusing on the fundamentals such as variables, conditionals, loops, arrays, and objects in a highly visual manner. The book will also introduce advanced topics such as data mining, networking, image processing, computer vision, and 3D graphics. It will also introduce using Processing for "tangible media"; communicating with microcontrollers to interact with the physical environment. Processing is based on the programming language Java, and so is an excellent introduction to Java and object-oriented programming, and will help prepare the student for study of more advanced object-oriented languages such as Java or C++.

* Introduces the concepts of computer programming using the programming language Processing developed at the MIT Media Lab
* Written for the interactive media designer without any programming experience
* Includes source code for many examples, illustrated in full color with examples of what can be done with Processing