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 Shader X6: Advanced Rendering Techniques Book/CD Package

 

Published by: DELMAR PUBLISHING
Author: Engel, Wolfgang
Number of pages: 633
Group: PROGRAMMING - GAMES
ISBN: 1584505443/9781584505440
User level: Programmer - Int/Adv
Objective: Reference
Date Published: March 2008
 RRP £33.57 Save 34%
  Our Price £22.15

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  Book Information

Shader X6: Advanced Rendering Techniques is the newest volume in this cutting-edge, indispensable series for game and graphics programmers. This all new volume is packed with articles covering state-of-the-art shader techniques and tools. These ready-to-use techniques are written by programming professionals from around the world who have a broad depth of experience and knowledge. Each section in the book is also edited by an industry expert to ensure the highest quality and value. The book is broken down into relevant sections to provide programmers with specific tools in geometry, lighting, shadows, environmental effects, 3D engines, and mobile devices, with an emphasis on lighting and DirectX advancements.

Features

  • Provides programmers with a complete toolbox of cutting-edge advanced graphics techniques
  • Includes time-saving tips and tricks for all levels of programmers from novices to graphic gurus
  • Provides methods for improving efficiency and problem solving
  • Includes a vibrant color insert to illustrate important techniques
  • Includes a companion CD-ROM with extensive code, demos, and animations from the articles, along with additional developer resources