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 Beginning Java 6 Game Programming Book/CD Package 2nd Edition

 

Published by: COURSE TECHNOLOGY INC.
Author: Harbour, J
Number of pages: 346
Group: JAVA 6/JAVA 2 PLATFORM
ISBN: 1598634763/9781598634761
User level: Programmer - Beg/Int
Objective: Reference
Date Published: January 2008
 RRP £20.34 Save 34%
  Our Price £13.42

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  Book Information

Are you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you’ve answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game Programming, Second Edition" is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using Java. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you’ve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You’ll begin with the basics of writing a simple 2D game using vector graphics, move on to utilizing Java’s advanced 2D library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on your own website!

Features

  • Learn how to create powerful 2D gaming applications quickly and easily.
  • Written in simple and accessible language with engaging tutorials to teach new skills.
  • Covers the latest version of Java and is compatible with PC, Mac, and Linux.
  • Accompanying CD-Rom includes a trial version of J2SE 6.0 and other tools and resources.