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 Game Programming All In One, Third Edition

 

Published by: COURSE TECHNOLOGY INC.
Author: Harbour, Jonathan
Number of pages: 800
Group: PROGRAMMING - GAMES
ISBN: 1598632892/9781598632897
User level: Programmer - Beg/Int
Objective: Reference
Date Published: November 2006
 RRP £33.57 Save 34%
  Our Price £22.15

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  Book Information

Game Programming All in One, Third Edition gives aspiring game programmers the skills that are needed to create professional-quality games. If you have a working knowledge of C or C++ and are ready to expand your skills into the field of game programming, then get ready to begin your journey with this latest edition! You won’t cover the topic of programming in general, but rather the specifics of programming for games. Using the cross-platform Allegro game library, you’ll learn how to write complete games that will run on almost any operating system. Both Windows® and Linux® screenshots are displayed throughout. Using the techniques taught within this book and the tools included on the CD-ROM, you’ll be able to write standard Windows and DirectX® programs without the cost of an expensive compiler.