Biting the hand that feeds IT

The Register


Static Product Information Page

 Beginning Math Concepts For Game Developers

 

Published by: COURSE TECHNOLOGY INC.
Author: Flynt, Ph.D., John; Meltreger, Boris
Number of pages: 319
Group: PROGRAMMING - GAMES
ISBN: 1598632906/9781598632903
User level: Programmer - Beg/Int
Objective: Reference
Date Published: November 2006
 RRP £18.99 Save 34%
  Our Price £12.53

In Stock

See the latest price and availability.


  Book Information

Successful game programmers understand that in order to take their skills beyond the basics, they must have an understanding of central math topics; however, finding a guide that explains how these topics relate directly to games is not always easy. Beginning Math Concepts for Game Developers is the solution! It includes several hands-on activities in which basic math equations are used for the creation of graphs and, ultimately, animations. By the time you finish, you will have developed a complete application from the ground up that allows you to endlessly explore game development scenarios for 2D games. If you have a basic understanding of programming essentials and a desire to hone your math skills, then get ready to take a unique journey that examines what is possible when you combine game development with basic math concepts.