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 Pro OGRE 3D Programming

 

Published by: APRESS ACADEMIC
Author: Junker, Gregory
Number of pages: 284
Group: GRAPHICS - 3D
ISBN: 1590597109/9781590597101
User level: Programmer - Int/Adv
Objective: Reference
Date Published: September 2006
 RRP £30.99 Save 10%
  Our Price £27.89

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  Book Information

Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D engine. You'll learn what OGRE is, and more importantly, what it is not. OGRE gives you an object-oriented interface to render 3D scenes independent of the implementation such as Direct3D or OpenGL. OGRE is available on Windows, Mac OS X, and Linux. It can be utilized to create a variety of 3D-based applications and is commonly used in game creation.

If you are an aspiring game programmer with beginner/intermediate-level knowledge of game design practices and intermediate-level knowledge of the C++ language, this is the book for you. Familiarity with open source project management tools such as CVS and Subversion will also help you to digest the material. You'll want to pick up a copy of this book because it




    Includes a ready-to-use Utility Toolkit class library useful for jumpstarting OGRE-based programs
    Covers OGRE in its entirety, from obtaining the source to polishing the final product
    Is the most comprehensive volume on the best-in-breed 3D rendering library
    Includes a discussion of OGRE'S capability from the perspective of the content creator